You can upload your files to RenderStreet either packed or unpacked. Read below for instructions applicable to each case.
Using Packed files
1. In order to pack your textures, please use the menu command File -> External Data -> Pack into .blend file.
2. When using linked libraries, it's possible to pack them in the .blend file. Here's how to do it:
- Make sure all linked libraries have the textures packed. If needed, pack them individually using the instructions from step 1
- Use the "Pack Blender Libraries" command. This command is not present in the main menu, so you need to press spacebar and then search for it.
3. Fonts are packed automatically with the command from step 1, in Blender versions after 2.72.
If you are using an older version of Blender, you should note that fonts cannot be packed in the .blend files. This is a limitation of Blender. If you prefer to use packed files and use fonts, the only workaround for this is to convert the fonts to curves. Here's how to do it:
- select the object
- press alt-C on your keyboard
- this brings up the contextual menu for converting the text
- select "curves from mesh/text" or "mesh from text"
- both options should work. Choose one based on what suits you best, the mesh or curve object
After going through steps 1-3 you must save the file.
Uploading unpacked files
In order to upload the files unpacked, please make sure you use relative paths in your file. Then follow these steps:
- Zip the .blend file and all the directories containing your data (textures and others)
- Make sure the zip structure has only your main .blend file in the zip root folder.
- Upload the ZIP file either via the browser or via FTP and create your project
Alternatively, upload the entire directory with the .blend file and the textures in a separate folder via FTP. You'll then be able to select the folder in the FTP file list.
IMPORTANT: Our systems are case-sensitive, so 'MyLibrary.blend' is not the same as 'mylibrary.blend'. Make sure your files (libraries, textures, video sequences, etc) are referenced with the exact names the files have, and the same letter case.
We also support more complex folder structures. Just make sure to use relative paths and upload your entire folder structure in a separate directory in the FTP root. You'll then be able to browse to the .blend file to render and the entire folder structure will be used when rendering. This can be used for more complex projects.
Have a special requirement that is not addressed above? Please get in touch and we'll help you.